AI Insights · Timothy · October 2025
Top 5 Golf Games in France: Q3 2025 Performance Analysis
Explore the performance trends of the top golf games in France during Q3 2025, with data insights from Sensor Tower.
In the third quarter of 2025, the top golf games on a unified platform in France showed intriguing trends in downloads, revenue, and active users. This analysis, based on data from Sensor Tower, offers a snapshot of their performance.
Golf Clash - Golfing Simulator by Electronic Arts experienced a varied performance in revenue, peaking at around $23.7K at the start of the quarter and ending with approximately $20K. Downloads decreased steadily, starting from 5.4K and dropping to 1.6K by the end of September. However, weekly active users increased significantly from 7.5K to nearly 14.8K.
Golf Rival - Multiplayer Game from Zynga Inc. saw revenue fluctuations, starting at $10K and ending the quarter slightly lower at $7.3K. Downloads initially rose to 5.6K mid-quarter but tapered off to 2.4K. The active user base showed a strong resurgence, growing from 11.6K to 8.6K.
Miniclip.com’s Golf Battle had a consistent revenue stream, peaking at about $4.9K before settling at $3.8K. Downloads saw an increase mid-quarter, reaching 5.8K, before falling to 2.8K. Weekly active users showed a decline from over 52K to about 44.8K.
Ultimate Golf!, also by Miniclip.com, displayed stable revenue, fluctuating around $2K. Downloads were relatively low, peaking at 1.6K before dropping to 660. Active users remained steady, hovering around 4.8K throughout the quarter.
Lastly, WGT Golf demonstrated modest revenue growth from $882 to $1.6K. Downloads remained below 500, and active users saw a slight decrease from 808 to 648.
These insights provide a closer look at the dynamics within the golf gaming segment in France. For further details and more comprehensive data, visit Sensor Tower.